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Env_zoom

Env_zoom

Table of contents
1 Entity Description
2 Keyvalues
3 Flags
4 Inputs
5 Outputs

Entity Description

An entity that can be used to control the player's FOV. Useful for scenes where the player's view is being controlled, or player-usable binoculars/telescopes, etc.


Keyvalues

<target_source> The name that other entities refer to this entity by.
<float> Amount of time it should take to reach the specified FOV.
<integer> FOV that this entity should set the player's Target FOV to when active.

Flags


Inputs

Removes this entity from the world.
Removes this entity and all its children from the world.
Evaluates a keyvalue/output on this entity. It can be potentially very dangerous, use with care.
Format: <key> <value>
Format: <output name> <targetname>:<inputname>:<parameter>:<delay>:<max times to fire (-1 == infinite)>
Causes this entity's OnUser1-4 outputs to be fired. See User Inputs and Outputs.
Start controlling the player's FOV.
Stop controlling the player's FOV.

Outputs

Fired in response to FireUser1-4 inputs. See User Inputs and Outputs. !activator = activator

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