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Table of contents
1 Entity Description

Entity Description

Ladder. Players will be able to freely move along this brush, as if it was a ladder. If you are using a model prop for the visual representation of the ladder in the map, apply the toolsinvisibleladder material to the func_ladder brush.

This entity has no keyvalues, flags, inputs, or outputs

 Note: This type of entity is only handled during vbsp compiling, and cannot be created or modified during runtime


This brush-based entity is available in: all Source games

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CMT (CS Mapping Tutorials) - © 2006-2011. Created by VM
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