Env_beverage

Env_beverage

Table of contents
1 Entity Description
2 Keyvalues
3 Inputs
4 Outputs

Entity Description

HL1 Legacy: Beverage Dispenser.

Uses models/can.mdl. Get one at http://www.editlife.net/files/can/canmdl01_hl2.zip

Availability

This point-based entity is available in: all Source games


Keyvalues

<target_source> The name that other entities refer to this entity by.
<integer readonly> This id is used for debugging purposes in Hammer.
<target_destination> The name of this entity's parent in the movement hierarchy. Entities with parents move with their parent.
<integer> Capacity: number of cans in the dispenser.
<choices> Beverage type:
Literal value Description
0 Coca-Cola
1 Sprite
2 Diet Coke
3 Orange
4 Surge
5 Moxie
6 Random

Inputs

Removes this entity from the world.
Removes this entity and all its children from the world.
Evaluates a keyvalue/output on this entity. It can be potentially very dangerous, use with care.
Format: <key> <value>
Format: <output name> <targetname>:<inputname>:<parameter>:<delay>:<max times to fire (-1 == infinite)>
Causes this entity's OnUser1-4 outputs to be fired. See User Inputs and Outputs.
Changes the entity's parent in the movement hierarchy.
Change this entity to attach to a specific attachment point on its parent. Entities must be parented before being sent this input. The parameter passed in should be the name of the attachment.
Change this entity to attach to a specific attachment point on it's parent. Entities must be parented before being sent this input. The parameter passed in should be the name of the attachment. The entity will maintain it's position relative to the parent at the time it is attached.
Removes this entity from the the movement hierarchy, leaving it free to move independently.
Enable this dispenser.

Outputs

Fired in response to FireUser1-4 inputs. See User Inputs and Outputs. !activator = activator

К оглавлению справочника

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