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The first node in set of nodes that are used to place ropes in the world. It should connect to one or more keyframe_rope entities.
| Literal Value | Description |
|---|---|
| 0 | default (lowest) |
| 70 | dx7 |
| Literal Value | Description |
|---|---|
| 0 | default (lowest) |
| 60 | dx6 |
| Literal Value | Description |
|---|---|
| 0 | Rope |
| 1 | Semi-rigid |
| 2 | Rigid |
Note: If collide with world is set, the rope will not appear to break if the endpoint touches world geometry. This includes touching vertices and edges of brushes as well as being placed inside them.| Literal Value | Description |
|---|---|
| 2 | Rope Interpolator |
<key> <value> <output name> <targetname>:<inputname>:<parameter>:<delay>:<max times to fire (-1 == infinite)>